The Shipyard is a special structure in Movecraft used for repairing and generating crafts and structures.
They are immovable crafts that can contain all blocks that are used on other crafts.
Block requirements:
- Minimum block size of 75
- Maximum block size of 15,000
¶ Repair Signs and Shipyards
Repair signs are what allow Shipyards to build structures.
Suppose you have a ship and want to copy it.
First, we pilot the ship as a Shipyard. Then we use a Repair sign to save the Shipyard to a Repair State (think of this as saving a file or blueprint). Afterwards, the Repair sign can restore the Shipyard to how it was saved.
- Using a Repair sign, the Shipyard is saved to a Repair State with ships or structures attached.
- The ships or structures are removed from the Shipyard.
- The Repair sign rebuilds ("repairs") the Shipyard to how it was saved in the Repair State.
- In the process, the ships or structures are rebuilt.
- Place a Repair sign on the ship.
- On the first line of the sign, write
Repair:
- On the second line of the sign, write the name of the Repair State. This can be anything - for example,
MyShip
.
- Pilot the ship as a Shipyard.
- Left-click the Repair sign to save the Shipyard to the Repair State.
- Go to where you want the ship to be copied. Place a Repair sign that is identical to the one you made in Step 1.
- Pilot the Repair sign as part of a Shipyard.
- Right-click the Repair sign to load the Repair State.
- The Repair sign will compare the Shipyard to the Repair State. It then calculates what blocks are needed to transform the Shipyard into the Repair State.
- The Repair sign will ask for materials needed to build the Repair State, along with some money.
- The materials are taken from chests on the Shipyard.
- The Shipyard will charge $0.3 per block needing to be placed. This is taken from your balance.
- Once these are supplied, right-click the Repair sign again to begin generating the Repair State. The materials and money needed will then be taken from the chests and your balance.
- Blocks are placed at a rate of 2 blocks per second.
- The orientation and position of the Repair sign matters.
- Orientation: Suppose the ship was in front of the Repair sign when it was saved. If you change the direction of the Repair sign, it will still build the ship in front of the sign.
- Position: Suppose the ship was 20 blocks beneath the Repair sign when it was saved. The Repair sign will always build the ship 20 blocks beneath it.
- Repair signs will replace existing blocks in the way of repairs. Don't generate crafts in your storage room, your chests will be overwritten!
When right-clicked, Repair signs will show you a preview of their saved structure to help you avoid these problems.
Repair states are shared between Nations and the Movecraft Creative server (/server movecraft
). This means you can build and save a structure on the Creative server and generate it on Nations.
If you made a mistake and a battleship is now being built in the middle of your town, simply type /cancelrepairs
to cancel the repair. This will not refund you the money or materials that were taken to begin the repair.
Shipyards can use any block used on crafts. For a complete list, please consult /craftblocks Shipyard
in-game.
In addition, when a saved structure has Glazed Terracotta, Shipyards will simply ask for normal Terracotta blocks, in order to print both normal and Glazed Terracotta.