Elections allow town and nation members to collectively vote for and assign a town or nation rank, respectively, to a candidate member.
Every election is split into two stages:
Town and nation elections are separate, but they are configured in the same way.
By default, all residents/nation members can vote and run as a candidate. However, the mayor (for town elections) or leader (for nation elections) can optionally restrict the ability to vote and run as a candidate to the
Politician town or nation ranks respectively.
Voter town rank (for town elections) or nation rank (for nation elections).
Politician town rank (for town elections) or nation rank (for nation elections).
/n election start (nation rank). List of eligible town ranks.
/t election start (town rank). List of eligible nation ranks.
The election setup menu will then open, with options:
Voter town/nation rank to vote
Politician town/nation rank to run as a candidate
If you enable the rank requirements, be aware that only residents with the rank when the election begins will be able to vote/run. If they are given the rank during the election, they won't be able to vote/run.
You can then click the green candle to officially start the election.
The election can be cancelled using
/t election cancel (town elections) or
/n election cancel (nation elections). However, it is not possible to cancel elections once the voting period starts.
During an election, residents (town elections) and nation members (nation elections) can view its status by hovering over the
[Election] button on the
/t town information or
/n nation information screens.
In the elections for a nation leader specifically, only the town members' mayors can run in the elections.
The campaigning period begins immediately after an election has started.
/t election run (town elections) or
/n election run (nation elections).
/t election withdraw (town elections) or
/n election withdraw (nation elections).
Once the campaigning period ends, the candidates are locked in, and the voting period begins.
/t election vote (name of candidate) (for town elections) or
/n election vote (name of candidate) (for nation elections).
After the voting period concludes, the candidate who received the most votes wins and is given the rank that they were being elected into.
The winner, turnout and votes received by every candidate will be announced in game and also published to the
#alerts channel on the CCNet Discord.