Towns on Nations are divided into two types: peaceful towns and non-peaceful towns. Peaceful towns cannot be attacked, but have several restrictions. Non-peaceful towns do not have the restrictions of peaceful towns, but can be attacked. Nations need non-peaceful towns in order to exist.
Occupation occurs when a nation takes control of a foreign town. An occupied town suffers negative consequences, while its occupying nation receives several benefits. Both peaceful and non-peaceful towns can be occupied, but in different ways.
There are two types of towns on Nations: peaceful towns and non-peaceful towns. All towns begin as peaceful towns.
Peaceful towns cannot be attacked through sieges, but sacrifice direct control over when they can be occupied, as explained later.
Peaceful towns also suffer from the following restrictions:
Non-peaceful towns do not suffer from the restrictions of peaceful towns, and every nation requires at least one non-peaceful town to exist. However, becoming non-peaceful opens a town to the possibility of being attacked and damaged during sieges.
Most block damage done to non-peaceful towns during sieges will be automatically repaired. Non-peaceful towns can also take advantage of blocks with HP to limit damage even further.
Town mayors and co-mayors can switch between being peaceful and non-peaceful using /t toggle peaceful
. This process takes some time, which is displayed on the /t
information screen once it begins.
Both peaceful and non-peaceful towns can be occupied.
A non-peaceful town can be occupied if it loses a conquest siege launched against it. It can be freed from occupation by winning a revolt siege or liberation siege, or successfully defending against a suppression siege.
A peaceful town will share its occupation status with:
For example, suppose London is a peaceful town in the nation of Britain, and the closest British non-peaceful town to London is Edinburgh. If Edinburgh is occupied, London will also be occupied. But if Edinburgh is not occupied, London will not be occupied.
Towns can be occupied by foreign nations. Occupied towns will remain in their own nation — if they are in one — but will experience the following effects:
/n list
).