This page is written for the CCNet Minecraft server - the premier naval Movecraft server for modern Minecraft. Join us at
play.ccnetmc.com
!
Movecraft is a plugin that allows players to design and build their own movable vehicles, called crafts. CCNet's unique version of Movecraft provides an in-depth and cohesive ground, naval and air combat experience, with an emphasis on naval combat.
There are different classes of crafts. Each class has an intended use - for example, destroyers are highly mobile, while dreadnoughts are slow but possess more firepower. You are free to design a craft however you want, so long as you meet its class block requirements and limits. A list of craft classes is provided later in this article.
While a craft is activated by a player, it is said to be piloted. Piloting is necessary to control a craft; if a craft is not piloted, it is simply a normal structure in the world with no special properties. Many crafts can be armed with cannons, but the types and number of cannons allowed depends on the craft's class.
The Movecraft tutorial explains the basic mechanics and features of CCNet's unique branch of Movecraft, and how to start building and moving ships.
CCNet operates a creative-mode Movecraft testing server, accessible in-game by typing /server movecraft
. Here, every player is allocated a private plot where they can quickly build crafts using creative mode and the WorldEdit plugin. There is also an arena world (/arena
) designed for combat testing, which crafts can be copied to. Much better than struggling in survival on Nations!
Please be aware that your plot will be deleted if you do not login for 180 days.
Movecraft signs and commands allow you to configure and control a craft, view the craft's status, and use various special functions.
The “standard” version of Movecraft places much importance on using signs and commands to control crafts. This is not the case on CCNet: we instead add more ergonomic ways of controlling crafts, such as the keyboard-based Direct Control. Signs and commands are still helpful to know, and those that are necessary are explained in the tutorial.
Naval Vessels | Ground | Air | Maritime Transport |
---|---|---|---|
Corvette | Truck | Zeppelin | Cog |
Destroyer | Train | Fighter | Caravel |
Cruiser | Harvester | Bomber | East Indiaman |
Dreadnought | Tank | Icebreaker | |
Aircraft Carrier | Heavy Tank | Cargo Ship | |
Submarine | IFV | Landing Craft | |
Armed Merchantman |
Movecraft on Nations is typically used in several contexts:
/craftlist
to track piloted crafts and identify their next victim.There is always a possibility that pirates and enemy nations will attempt to intercept your craft. Plan your journey accordingly and keep an eye on /craftlist
to detect approaching crafts.
Single-block Slimefun machines, gadgets, components, etc., as well as Slimefun blocks, are not compatible with Movecraft. They either are not allowed blocks on craft, or if they are allowed, their functionality will break upon being moved by a controlled craft.
Some craft require fuel in order to move, which is mentioned in their respective Craft Class page. Craft requiring fuel may use the following fuels inside a Furnace or Blast Furnace placed on the craft:
Fuel efficiency, from worst to best, is: Coal = Charcoal < Block of Coal = Block of Charcoal